How: Blender was initially developed as an in-house tool by NeoGeo, a Dutch animation studio, in 1994.
Who: Ton Roosendaal is the founder and key figure behind Blender’s development.
Why: Blender was created to provide a free, open-source tool for 3D modeling, animation, and rendering, allowing artists and developers to collaborate and innovate without financial barriers.
2. Intro
Advantages
Open-source and free to use.
Extensive community support and resources.
Regular updates and new features.
Versatile for modeling, animation, sculpting, and more.
Disadvantages
Steeper learning curve for beginners.
Some advanced features may lack in-depth documentation.
Performance can be limited on less powerful hardware.
3. Notes
Basic Navigation: Use the middle mouse button to rotate the view; scroll to zoom.
Modeling Tools: Familiarize with modifiers like Subdivision Surface and Mirror.
Shortcuts: Learn essential shortcuts (e.g., G for grab, S for scale, R for rotate) to improve workflow.